Namespace Backend
Classes
Adult
Represents an adult worker in a family.
Child
Represents a child in a family.
Family
Represents a family in the game.
FamilyMember
Base class for a family member.
Farmland
A player's farmland.
FarmPlot
A plot of land.
Fate
Handles random village and family events.
GameState
Represents global game state.
Household
A household/player in the game.
HouseholdAsset
Something that a household can own.
Inventory
A household's inventory. Can store items.
Market
Handles market logic so the player can buy and sell products/items.
Product
Represents a product that can be sold in the market.
YieldPerformanceTable
A lookup table that dictates a plot's wheat yield depending on fertilizer/seed type and weather.
Enums
FertilizerType
Type of fertilizer.
SeedType
Type of seed.