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    Namespace Backend

    Classes

    Adult

    Represents an adult worker in a family.

    Child

    Represents a child in a family.

    Family

    Represents a family in the game.

    FamilyMember

    Base class for a family member.

    Farmland

    A player's farmland.

    FarmPlot

    A plot of land.

    Fate

    Handles random village and family events.

    GameState

    Represents global game state.

    Household

    A household/player in the game.

    HouseholdAsset

    Something that a household can own.

    Inventory

    A household's inventory. Can store items.

    Market

    Handles market logic so the player can buy and sell products/items.

    Product

    Represents a product that can be sold in the market.

    YieldPerformanceTable

    A lookup table that dictates a plot's wheat yield depending on fertilizer/seed type and weather.

    Enums

    FertilizerType

    Type of fertilizer.

    SeedType

    Type of seed.

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